Desktop and Rack mount Summing Mixers – Studio Monitor Controllers
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Add Analog Warmth to Your digital Mixes – Mix in Analog your DAW synth drum machine
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Send me your studio setup then I make the best professional analog solution for you.
Rackmount Passive Summing Mixer & Controller

Monitor Controller Rackmount
429 € + shipping (basic setup price)
Hybrid Studio Device
Insert Bypass Switch Audio Signal Router
Active Transformer Amp Summing Mixer
Neumann - Lawo - Filtek - 2in1 active/passive Mixers (8 - 16 - 32 - 64 -96 in input)
1Unit Rack-mounted Summing 8 - 16 - 24 - 32 - 48 - 64 Input examples (external sub site)
no price indicated unique audio - ask for price
2Unit Rack-mount Summing 16 - 94 Input
unique studio mixer examples - ask for price!
3Unit Rackmount Summing 24 - 56 Input
special designed audio equipment - ask for price
Analog summing advantages
In the analog world, there are no 0’s and 1’s, only voltages.
These complex sinusoidal voltages include harmonics and other elements.
Analog summings are producing 1st, 2nd, 3rd etc. harmonics as well as saturation/rounding peaks which makes sound so called warmer, fatter, richer.
It provides headroom buffer zone for harmonics, transients or loud sounds without risking clipping, which result a more dynamic open and wide, depth 3D sound.
When mixing on a computer, many prefer to sum the tracks in the analog domain, which can result in more depth of field and a wider, more defined stereo image. I hear phrases like “more depth and separation,” or “more rounded/warm low end”, bass is round and fat, middles are intensive but pleasant, trebles are nice and silky.
A sound engineer described as follows: the digital mixing is a mathematical summing, for example 1+1=2 (exact 2). When you mix in analog: 1+1=2,05 (because your tracks are summed as sinusoidal voltages) + as well as adding beneficial harmonic distortion the “pleasant harmonics”, rounds, transparency and more spatial depth.
How to hit the analog harmonic pleasant distortion ?
Simply boost up your DAW output Level (master fader) – and you get some “nice” distortion because you’re pushing the summing inputs quite a bit over its nominal level
read more about harmonic distortion: https://vintagemaker.net/analogsummingmixer/#harmonicdistortion
What is the Headroom?
Headroom is the point “the safe place” where your transients are not damaged.
Headroom is how much room has your audio signal has before it starts to get compressed and distorted.
It provides buffer zone for harmonics, transients or loud sounds without risking clipping, which result a more dynamic open and wide, depth 3D sound.
It provides space for Gentle Harmonic Distortion (harmonic and non‑harmonic distortions – analog nonlinearities)
You know 0db = clipping mess if you go past it in digital, and in analog 0db is perfectly fine and you’ll have like 15-20 db of “headroom”
read more: https://vintagemaker.net/analogsummingmixer/#headroom
In digital and analog audio, headroom refers to the amount by which the signal-handling capabilities of an audio system exceed a designated nominal level. Headroom can be thought of as a safety zone allowing transient audio peaks to exceed the nominal level without damaging the system or the audio signal, e.g., via clipping. (wikipedia)
How to connect a Summing Mixer ? Setting up a summing mixer — how?
Documentation - Additional Options – see more on VintageMaker
Connectors — connection standards
Basic routong example: DAW———>SUMMING————-DAW REC
Basic setup:
1/2: Bass/Drums
3/4: Vocals
5/6: Guitars
7/8: Keys/Effects
Summing Mixer with Stereo to mono input conversion switch: https://vintagemaker.net/documentation/#stm
1: Mono Kick
2: Mono Bass
3/4: Snare, hats some percs > stereo
5/6: Percs\toms\synth blips etc. > stereo
7/8: Synths\Effects\pads\Guitars\Piano\Vocals etc > stereo
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